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Ridge Racer 7 UK Review
In this ever evolving world of hyper-realism and high-definition hoo-hah, you can always rely on Ridge Racer to take things back to basics. Flying in the face of Gran Turismo's beneath-the-bonnet tinkering and the over-the-top mud bath that is MotorStorm, this latest installment of Namco's arcade racing series is high-speed rubber-burning at its purest and most simple. In fact, cosmetic details aside, playing it is more like stepping back in time rather than embracing the next generation and there isn't a great deal to separate Ridge Racer 7 from the original game that ushered in the PlayStation back in 1995.
Thing is, Ridge purists wouldn't want it any other way and, after playing ever-more complex racers swamped with unnecessary options and modes, playing something that's so straightforward, so - dare we say it - old school, actually makes for a refreshing change.
That's not to say Ridge Racer 7 doesn't offer anything new. Take the Ridge State Grand Prix for example. It's a fleshed-out career mode that serves as the main event in the game, a sprawling racing season where players start out with… well, nothing, not even a car. Before you can make a name for yourself out on the circuit you have to earn the right to compete with the best, by driving in a trial race. Win - which, to be honest, is a complete breeze - and you're awarded a car and are free to steer your racing career in any direction you wish. Read more at ps3.ign.com/
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